Yet another Donkey Kong clone was planned for the C64, but this time an attempt to update the classic theme. The idea of the game was to have the first 4 levels based around the original Kong game, with the … Continue reading →
Lupin III was to be a licenced game based on the Japanese Manga series (http://en.wikipedia.org/wiki/Lupin_III) and written by the Magnetica Team which consisted of: Giuseppe Tresoldi – graphics and game designer Omid Ehsani – C64 developer Gerardo Iula – Amiga … Continue reading →
Sadly we know very little about this entry so far, but hopefully you do? The game was found out about thanks to HVSC recently digging out a series of tunes by Adam Gilmore. This one was titled Mad, but without … Continue reading →
Probe software quietly had in development a game for U.S. Gold called ‘Magic Sword’. This conversion was in fact based on the Capcom arcade of the same name, which was a poor hack and slash affair, in no good comparison … Continue reading →
Magnetic was to be a complex puzzler written by the Magnetica Team which consisted of: Giuseppe Tresoldi – graphics and game designer Omid Ehsani – C64 developer Gerardo Iula – Amiga developer and graphic artist Emiliano Gusmini – ST developer, … Continue reading →
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, … Continue reading →
Another puzzler which seems to be a tile based game in the style of Sensitive (CF powerpack 17). We assumed at first that this preview was a little unplayable, as nothing much happens – but Artur corrects us later on. … Continue reading →
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