Our next entry is a simple puzzler, where you must replicate the pattern on the right side of the screen before your opponent does. Nothing much to it, but can be some simple fun if you have someone to play … Continue reading →
Originally we didn’t know a great deal about this game, only that it would have been the sequel to the released game and featured more of the other trains from the popular series. However, news has recently surfaced on the … Continue reading →
Many of you may remember this game from the later days of Zzap64, created by Kevin Murphy, whom originally tried to sell the game through mail order. Well, before that, Thrusterball was sent to various big games companies of the … Continue reading →
It isn’t quite known yet, but possibly this is another unfinished X-Ample relic from the past. This time we have a futuristic one on one game where you have to get the ball into the opponents goal by pushing the … Continue reading →
Another of the unreleased 22 games which one day we hope to track down and bring to you, like Codemasters should have done a long time ago. Nothing is known of the actual game, or what it was about. An … Continue reading →
This is a promising looking preview of a game which reminds me slightly of Cyberdyne Warrior. Its a nice preview, with some fair (If jumbled) graphics in places. The main sprite moves very well and in places the graphics look … Continue reading →
Our next entry is an abandoned puzzler that was being developed in Hungary around 1992 by Domasoft (Who don’t seem to have done any other games?). It seems to be functional, though i’m not fully sure what you have to … Continue reading →
Titan’s Mystery was to be a new title from Italian label Genias for 1992. The game was mentioned in “C+VG Annuario 1992”, an addon to “C+VG” issue 11, December 1991… http://ready64.org/articoli /leggi/idart/30/-rivista -panorama-del-software-ludico -nazionale Stefan Roda, software manager in Genias, … Continue reading →
A strange naming for a title, so close to the publishing name. However, Titus The Fox was an above average platform affair on the 16-bit home computers. The 8-bit conversions were all planned also, and saw the release of the … Continue reading →
Yet another quick entry into the archive, highlighting a platformer title called “TJ”, which was being produced we think by the same team as those behind The Critters Company. Little is known at this stage, apart from that Raymond Zachariasse … Continue reading →
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