This isn’t much of a game, but in some way I actually like it. You control a very colourful glow-worm type creature, which flys through a colourful set of parallax stars backdrop. You must collect as many of the objects … Continue reading →
Another of Andrew Rodger’s planned games during the C64’s demise. This was to be released on his own Robotronics label. Sadly the game was never to be, and apart from a single mention in Commodore Format, there was nothing to … Continue reading →
Yet another title which suffered from the death of the C64 in the early 90’s. Monster Business was a promising mixture of Bubble Bobble and Dig Dug combined with modern day game elements to bring it into the 90’s. Two … Continue reading →
Our next entry is a rather interesting Maniac Mansion style game written by Francois Blanchette back in 1986. The game in 2014 has been resurrected in its final state in 1992, restored and properly named by Atlantis/F4CG. Unfortunately this is … Continue reading →
Since the craze of Wolfenstein and Doom on the PC’s in the early 90’s, we saw a new breakthrough in gaming. Seeing this kind of game even on the likes of a SNES or an Amiga was pretty impressive to … Continue reading →
This game has been brought to our attention thanks to Wayne Womersley of Art Ravers, who regularly writes for Commodore Scene. And it is from that particular magazine where this game stems from… Moon Gods was being designed for Commodore … Continue reading →
Another cool looking Dungeons and Dragons preview goes into the archives, this time one from Kopido games which seemed to run out steam. In this preview, you can move around a little bit – but there is no real gameplay … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.