When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire backcatalogue of Clive Wilson adventure titles and update them with new graphics, music … Continue reading →
The sequel to First Samurai was to be programmed by Vivid Image’s sister division known as MirrorSoft, straight after the first game was released. The people who were intended for the conversion were Mat Sneap and Jon Williams. The C64 … Continue reading →
Our next entry is a very good graphic adventure which is controlled with a joystick to move around different rooms and interact. Similar to games like BAT and Crime Time. This was a relatively late C64 game in its commercial … Continue reading →
Sector seems to be a very early stage puzzle shuffle game which was left to rot for reasons unknown. It looks colourful and well designed enough, but it’s an idea which has been seen many times over already. Did the … Continue reading →
A surprise discovery when browsing the Gamebase 64 archive, with a simple but neat shooter by Mikael Tillander, the creator of Knight n Grail. This was a very early development by him, which has some lovely animations and has you … Continue reading →
This is likely to be yet another vapourware title … but worth adding none the less… Steve Perry once won a competition with Commodore Format and met up with one of the editors called Andy (Hutch) Hutchinson. When talking to … Continue reading →
Shades of Evil is a game which many of you will never have heard of, due to its almost non-existent publicity when in development. The game was part of a series of 3 games, some of which actually got out … Continue reading →
Our list of different editions of released C64 games continues to grow with the inclusion now of Shadow of the Beast. This came as a bit of a surprise to us, when Nick Pelling tweeted in 2022 that he had … Continue reading →
Now was this an official game, or just a quick hack of the original? It’s very early days yet, but we are wondering if Russ and Ewen were trying to make a quick buck by doing a sequel back in … Continue reading →
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, … Continue reading →
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