Whilst at Active Minds, Paul Clansey was asked to give a design for a new Heroquest game for Gremlin Graphics. It is likely that Active Minds collapsed before the game could be started, and therefore Gremlin got another team in … Continue reading →
A very quick and interesting entry which stems from the very last issue of Your Commodore magazine (Better known as YC issue 84). In the news section, it was stated that Sales Curve had signed up an exclusive deal with … Continue reading →
After some impressive introduction screens, you are greeted with a preview which doesn’t seem to look like very much at all, until you get playing. The preview looks a bit out dated, but plays fairly well in typical old-school fashion. … Continue reading →
High Memory is another puzzler which was being developed in the height of the puzzle game flood of the early 90’s (Or at least it seemed like just that to me at the time! :) ) The game is basically … Continue reading →
Highway Blaster was to be a new title from Italian label Genias for 1992. The game was mentioned in “C+VG Annuario 1992”, an addon to “C+VG” issue 11, December 1991… http://ready64.org/articoli /leggi/idart/30/-rivista -panorama-del-software-ludico -nazionale Stefan Roda, software manager in Genias, … Continue reading →
Yet another game from the creators of Lemmings on the C64, Alter Developments, and this time a title which was to be their icing on the cake. A mixture of all the best elements of all the best C64 games … Continue reading →
A very quick entry for an educational title which was due for release in 1991 on the C64 by Scetlander, a company based in Glasgow. The game was released on the ZX Spectrum and various other platforms. We know that … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.