Our next title was apparently being planned for release by CP-Verlag back in 1994, but i’m not so convinced. Jump-Kid is more of a technical demo than an actual game – plenty of polish and lovely music, but there isn’t … Continue reading →
A platform and ladders game from 1999, which first appeared on Forum 64.de from a guy called TecM0 who released the unfinished game onto the forum. It is in assembler format, so when you get to the screen – press … Continue reading →
Before you say it… yes we are aware of the 1985 game of the same name by Ariolasoft, but this is a title from 1991 which was mentioned as being developed for the C64 by Linel in Your Commodore issue … Continue reading →
Again from the Commodore Format diaries, another Apex title which fell by the way side. This time, Katapult Kidz, a two player horizontally scrolling arcade adventure based around schoolboys armed with catapults and causing general chaos. The characters were based … Continue reading →
A quick new entry for what Freddy Hardest 2 should have been originally, in the form of “Katia” by Iron Byte, a Uruguayan development team. The Freddy Hardest 2 game (known to many as Guardian Angel from Codemasters) originally featured … Continue reading →
Another game which I unfortunately cannot say too much about, due to the game being in German. It seems to be a trading game of somekind, and something i’ve been told is quite a popular type of game in Germany. … Continue reading →
During 1990 when Commodore was planning its launch of the ill fated C64GS console, a string of top developers signed up to support the console and the prospect of ridding of many a horrendous multiload by using the Cartridge format. … Continue reading →
A nice looking preview of a puzzler with a strange name. This is another clone of the simple ‘Pairs’ concept, with nothing really new to add, apart from a different front end and some nice graphics. At the time, this … Continue reading →
Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. Information is a bit scarce, as all we currently know is that the game was to be a horizontally scrolling bike game for one … Continue reading →
Kid Saviour was to be a Giana Sisters clone by Roy Fielding, who did some music work and also did Hectic 2 back in the early 90’s. All the hard work according to Roy was done, with decent collision, scrolling … Continue reading →
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