I remember Dragon’s Kingdom very well – sadly for the wrong reasons though, but it was in Commodore Format (Around issue 11/12) where the game got quite a panning by the reviewers for being a poor Ghost n Goblins clone. … Continue reading →
Well, there was rumours of Space Ace being converted to the C64 by Empire, which were confirmed… but we can also reveal that a deal was being hammered out with Sullivan Bluth to bring Dragons Lair 2: Timewarp to the … Continue reading →
Dragonstone may likely be a title you’ve never heard of or played – mainly due to how it was mail-order only text adventure title (likely written in Graphic Adventure Creator, not Quill as I originally suggested). Thanks to Marco (Exile) … Continue reading →
I’m not a fan of puzzlers, and this game does little to convince me to play more of them. A typical example of what was saturated onto the C64 scene at one point. A word game which i’m uncertain how … Continue reading →
A neat little platformer this one, and something I fondly remember playing from the days of Zzap 64 and their famous megatapes. Created by Zach Townsend (coder of Batman The Movie and Army Moves) after he had left Ocean, Dreamraider … Continue reading →
First of all… this game may have been released in Italy, but it also had a planned release in the UK and other parts of Europe. This is a football game, which in the version I have got hold of, … Continue reading →
Yet another game which was mentioned as in development by Digital Magic, which was a driving game of sorts mentioned in one of the big magazines at the time (Any ideas which one?). Advert here. Nothing seems to have surfaced … Continue reading →
A neat and almost complete game, where you control a blue penguin type creature that flies around collecting many many objects and sweets for points, before progressing to the next level. Each colorful level is multi-directional, quite fast and smooth … Continue reading →
Don’t get too excited about this one. Its uncertain if this was meant to be, but Dune 2 may well have been planned for development at some stage on the C64. The static mock ups that we have here could … Continue reading →
A rather grey attempt at Dungeon Master on the C64, quite literally with its greyscale multicolour graphic mode. This is an ambitious project to try and attempt on the commodore, but someone had the guts to have a try, and … Continue reading →
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