Another great looking game from one of the C64’s last commercial saviour’s, Jon Wells. You simply had to replicate the picture on the left hand side by sliding the pieces together. The same game essentially as ‘Puzzle Shuffle’. This puzzler … Continue reading →
This game is one of the rumoured unreleased 22 Codemasters games which one day we hope to track down and bring to you, like Codemasters should have done a long time ago. This game was to be the sequel to … Continue reading →
Another title from Alter Developments before bigger things came along. Smash Out is a Pong clone which looks quite nice, and plays ok for a Pong clone. It is nothing spectacular, but it was never mean’t to be. This was … Continue reading →
A rather large version of the classic Snake game, spread over a large map. You control a snake which has to avoid contact with all walls and other snakes as long as possible. Graphically the game is very poor, featuring … Continue reading →
Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. We don’t know much about this game just yet. Although the game was actually finished off and fully released, we are interested in the … Continue reading →
CP Verlag were almost always known to release high quality games, though with this game, its hard to believe that. "Sniper" is a poor Op Wolf perspective game, where you have to snipe naff looking sprites behind poor backdrops. I … Continue reading →
Snoopy 2 is an unofficial sequel to the 1984 RadarSoft game, where you must jump over a series of objects to get to the next level. The sequel just presents more of the same with snazzier graphics overall. The preview … Continue reading →
Ocean had a bucket load of titles in development at the time, and Snow Bros was one of them. This was going to be a conversion of the fairly popular arcade, which was a sort of clone of Bubble Bobble … Continue reading →
Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. Information is a bit scarce, as all we currently know is that the game was first being developed on the Amiga as a full … Continue reading →
GTW presents a first ever look at another GTW which has been gathering dust for some years now. This time a game by Markus Schneider, who worked at Bones Park and is famous also for his incredible music (Including my … Continue reading →
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