Princess of Dark is a relatively early graphic text adventure that was being worked on around 1993, but seems to have been abandoned fairly early on. It isn’t really playable, though you can enter a few lines to get some … Continue reading →
A strategy/action game originally for the Amiga which was also being worked on for the C64. It has been told that the game was supposed to be programmed for the danish company "Interactivition", rumour is that they acted very unprofessional … Continue reading →
A sequel to a fairly popular tennis game on the C64 was due according to the Amiga review in one of the popular magazines of the time. The review stated that "A C64 version may follow in several month’s time" … Continue reading →
This is one of the strangest games i’ve seen on a C64, mainly because of its originality of having a 2D sprite as the main character, and 3D vectors as the enemies. Pro-Does features different vector shapes which have to … Continue reading →
Very quick entry, but mentioned in a 1997 edition of Commodore Scene was that a company called Project 64 were working on 4 full price titles Unfortunately we no nothing about the games themselves, maybe you know more? Very very … Continue reading →
Now for something we wouldn’t normally focus on, but in this case, we are looking at a particular title which was to be commercial. With Project Argus, we were looking at a very ambitious SEUCK effort from Alf Yngve which … Continue reading →
Another naff game i’m afraid.. a very simple BASIC looking game, where you have to protect a simple character block on the screen. Terrible to look at and terrible to play… Either this is the actual game, or a very … Continue reading →
Very aptly named is our next entry, known only as Prototype. It even comes with its own proper logo, so it wasn’t a working title either. And the preview is very much a prototype, with not a huge amount to … Continue reading →
Following on from the news about Project Argus, also comes Psykozone… The additional lost title from Alf Yngve which was planned for release back in 1994 by Psytronik Software. Again, as with Project Argus, Psykozone was unreleased due to Psytronik … Continue reading →
David Green is probably more well known for his music that he composed for the likes of Boing and also Reckless Rufus for Mike "Kernal" Berry. But it seems that David also did a bit of coding too, and so … Continue reading →
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