A quick entry for a title by Uruguayan development group Iron Byte, called Buggy Ranger. The game was released by Dinamic on the likes of the Amstrad CPC, Spectrum and MSX and was a sort of ATV clone with very … Continue reading →
A title which many of you may not have heard of, considering publicity on the game was pretty much never done for the C64 for this game. Bugs Bunny is as special as Daffy Duck, as they are both from … Continue reading →
A bit of a lazy covering entry for a range of potential cartridges that were meant to have come out for the C64GS. Back when the C64GS was launched, there was a strong list of support from the likes of … Continue reading →
Briefly mentioned in an issue of Commodore Cracker, there was a brief news item saying that the conversion of Cannon Fodder for the C64 was looking seriously delayed. It never surfaced unsurprisingly, and was most likely vapourware. There honestly isn’t … Continue reading →
Capitaly was a version of Monopoly for the C64 which was written by Andras Baneth. Andras had also worked on an unofficial Viking Child conversion for the C64, but mentioned this Monopoly game which he had also worked on. It … Continue reading →
Briefly mentioned in the EBES interview in Commodore Format, Captain America was one of the big titles being planned for release to save the C64 software scene. Nothing was ever heard more of the game or its plans, except that … Continue reading →
A shock, and a big one … it’s a title which certainly shocked us…. Yet another of the 15-20 something unreleased games from Codemasters towards the end of the C64’s life has been named as Captain Dynamo 2, the sequel … Continue reading →
To milk the success of the then popular super hero, who saved the planet from pollution with his friends (All of which had special powers based on the 5 main elements of the planet), Mindscape cashed in by gaining the … Continue reading →
Many of you will remember Paul’s great work for the Commodore Format powerpacks towards the end of its life. Capture was one of many great little puzzlers which Paul created, and one of his best too. Sadly the game lacked … Continue reading →
A very smooth and nice little racing game at a very early stage. The game features a Lotus looking red car, that drives along a very smooth rasterbar road. The actual road itself is very detailed, with well animated white … Continue reading →
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