Beavers was another promising title which Grandslam were entrusted to publish on various systems. You had to control “Jethro the beaver” through 4 valleys, each with 4 levels. From the previews in the magazines, the game looked a very nice … Continue reading →
Bee 52 was to be one of Codemasters’ last ventures in the C64 market before moving fully onto the 16-bits. A cute little game where you control a bee who must fill up on honey, whilst avoiding various creatures. It … Continue reading →
A game sadly scrapped back in 1997. A shame really, as it looks and plays very well. Beep Boy puts you in the control of a very cute yellow geezer, who shoots his way past robots and other creatures to … Continue reading →
A World War II based game this time in the form of the interestingly named “Betsy WWII Flying Ace”. This was the product of programmer Marc Walters, who describes the game as follows: “This game was only about 20% complete, … Continue reading →
Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. Information is a bit scarce, as all we currently know is that the game was to feature Biff again, and to be a Mario … Continue reading →
A short entry by active C64 developer, Richard Bayliss. Big Bite Live was basically meant to have been a boxing game, based on The Big Fight Live programmed in BASIC with machine code routines like a IRQ music player. The … Continue reading →
Big Business is a strategy game where you have to run a business and do various dodgy things. It’s a combination of business and humour according to most reviews for the Amiga platform. – on which it actually got a … Continue reading →
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