This early preview puts you in the control of a nicely animated spaceman, running around and jumping over various vegetated objects over a short horizontal push scroll map. Glitches are everywhere in this early preview, and some errie music has … Continue reading →
This was a fairly popular title on the Commodore Amiga back in 1990, and unsurprisingly a C64 conversion was rumoured. The game was kind of a "Running Man" idea, with yourself controlling a ship in a platform/shoot-em-up affair. As with … Continue reading →
A very strange little preview this one.. It is infact an early preview of Orcus, with hacked sprites from Mr Heli and other games. It’s not known if this was actually going to be turned into a proper full game, … Continue reading →
Yet another SEUCK title which has come from the Zzap article which was ran back in 1992 time to search for good Megatape games. James Sweeny’s Klaboom effort was seen as being too simplistic, and one which didn’t offer too … Continue reading →
Yet another game due out on the Commodore 64 but never arrived. Knight Force’s plot was to be as follows: “The knight has to fight all the bad guys to get to Red Sabbath in a side scrolling action game.” … Continue reading →
A short entry for a set of expansion packs/modules that were being advertised and developed for Knights of Legend. They were only advertised by Origin and were available from them, not available in stores or advertised in magazines. Thanks to … Continue reading →
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, … Continue reading →
This is an awesome Kung Fu Master clone, with massive and brilliantly animated main sprites. The background flickered to give extra colours, and some of the previews featured some awesome sound effects to match a great promising preview. It feels … Continue reading →
Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. Information is a bit scarce, as all we currently know is that the game was to be a horizontally scrolling game which was based … Continue reading →
I was about to add a screenshot from the game from the recent 25th Anniversary Edition of Commodore Zone, when I realised we didn’t actually have an entry for this Visualize title at all! This was to be a sideways … Continue reading →
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