Future shock is a very early preview, containing a few detailed organic landscapes and nothing much else. The ship can move through objects and there are no other creatures to kill or find. The game was actually to be a … Continue reading →
Elite is undoubtfully one of the masterpieces of space exploration games in the history of computing, and there isn’t really an enthusiast or game player above the age of 18 who hasn’t heard of the game. Nothing has really beaten … Continue reading →
Fuzzball is another classic GTW case. A great platform game, in which a two level preview (Featuring level one and level 16) was released to the readers of Commodore Format on issue 24. Unfortunately it was to be the Amiga … Continue reading →
Galactic Enforcer was a 2 way horizontal scrolling SEU where you controlled a red alien that had to take out other alien enemies. Created by Marc Walters of Cronic The Badger fame, this sounds an interesting title… Your main ship … Continue reading →
Controlling what looks like a sprite from one of Alf Yngve’s Cyforce game, this is another static preview with some pretty backdrops and no real substance. There are some sprite waves chucked in, but nothing much else at this stage. … Continue reading →
The game hasn’t got no name, but neither does it have much in the way of things to do at this stage either. What we have here is a single static screen with a diver character – who must first … Continue reading →
A bizzarely named game which was reviewed very quickly by Peter Staaks back in 1997 in one of the main fanzines at the time. It was a pacman clone which had a preview released apparently and which Peter gave some … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.