This is another game which Zeldin was working on. Thew game only in planning-phase (some grafix, animations etc. were done). It’s not quite sure what this game was about, though I hope Zeldin will explain more. Was it a update … Continue reading →
A bit of a shock finding from Visualize Software way back late in 2004. Upon digging out some disks, Kenz stumbled across some demos by Jon Wells, which included this interesting little preview called “Parallax Preview”. This was thought to … Continue reading →
A graphically nice looking Arkanoid clone, featuring background images from various games and demo’s. The game was being developed by Thomas Mittelmeyer around 1993/94 – who is famous critically for Lemmings on the C64. More polished looking than Arkanoid, but … Continue reading →
Following on from the brilliant Bubble Bobble and the radical Rainbow Islands, Parasol Stars was one of the most eagerly awaited games of 1992. However, just as it was nearing completion, Ocean made a public statement in 1992 that their … Continue reading →
PenPalz was a neat little game that was being developed back in Jan 1997 by John Pericos and Nathan Perry – intended for GO64. The idea is simple – draw on the screen as much as you can and try … Continue reading →
After the games stopped being reviewed in Commodore Format, it looked like the end. That was, until a games explosion occurred and where this little gem was all seemingly ready for release. Being coded in Finland, this Bomberman clone was … Continue reading →
Indeed, there was another version of Penguin Tower in production, by non other than Ewen Gillies. After the non-appearance of the original game by Jani Hirvo, Ewen was very disappointed and decided to create and finish off the original game … Continue reading →
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