From the publishers of Polar Pierre was to be a new title called Adam Caveman, another platform game with cute large characters. Bizarrely this title never had a release, and still remains at large today. What happened? An advert was … Continue reading →
A little puzzle game which was planned for the popular German games magazine, Magic Disk. This preview features 5 levels of puzzle shuffling to represent the pictures supplied with the puzzle. This is by no means a new idea. A … Continue reading →
A short entry for a collection of games that are currently missing. Advertised in Compute! July 1983, the four games were to be: Head On – A daring and dangerous death race Alien Invasion – 4 players. Creatures descend. Atomic … Continue reading →
Dungeons and Dragons was a gaming phenomena that started in the 1970s when historical gaming enthusiasts, Gary Gygax created his own rules to tabletop battlefield gaming and focused it on a small group of heroes sneaking into a castle. The … Continue reading →
A very quick entry, but in an article by Commodore Format and written by Gary Penn, it was mentioned that Gary Liddon had written a game called Advanced Soccer Simulator for Codemasters back in the day which was never released. … Continue reading →
A short entry for a title that was being created by the developers of Jack Attack – Kevin Kieller and John Traynor. This was a title for Commodore – an educational title to teach basic math concepts. Sadly Commodore were … Continue reading →
Thanks to contributor Chris Hester, who flagged up an old piece that he wrote possibly for his magazine Adventure Coder. After the Fire was a graphic text adventure due for release from Channel 8 in September 1984. Although due for … Continue reading →
Agrophobia was a text adventure game written by Mark Healey (who did graphics for Sleepwalker and the Fun School series). The game was created whilst at school, and Mark sold about 3-4 copies to friends. It was likely his very … Continue reading →
No doubt a working title, but Ah Type is pretty much as you would guess and is a clone of R-Type in very early stages. But even though it is early stages, what has been done so far is very … Continue reading →
A short entry for a Commodore MAX title that was proposed, but never finished and released. Air Battle would set you in air and space, pitting you against many different types of alien invaders. At each level, the player would … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.