A very short entry to highlight an Ice Fishing game that was created by Mikko Happo on the Commodore 64. Mikko would go on to work with Janne Olkkonen from Procyon to create Pro Pilkki 2. You can read an … Continue reading →
A short entry which was highlighted thanks to FREEZE64 and a recent interview with Andrew Trott. In an interview within issue 59, Andrew Trott reveals that he created a version of Pac-Man for the Commodore PET, and then later converted … Continue reading →
A very small entry for now regarding a Pacman game that was in development as a home production by a Philip Asher from Bourne, Lincs. Philip had madea start on a pacman style game but hit a problem – so … Continue reading →
A very short placeholder entry for yet another missing 1987 American Action title – an unnamed space shooter. Mentioned in Svenska Hemdator Nytt No.4/1987, it is suggested that the game would be released soon by the company on the Commodore … Continue reading →
A very short entry for a title that was being written at Syntax Software by Randal Linden with someone else (as yet unnamed). We are not sure if it was a typical Star Trek game of that era (of which … Continue reading →
A short entry to cover a title which was being worked on by Jason Kelk (graphics) back around 1989 time. The game was to be a sort of Trailblazer like game (with a mixture of Space Harrier and Fire Eagle … Continue reading →
This game involved flying an hot air balloon across a slow scrolling landscape, dropping sandbags on enemies. The game was in fact released on the Atari 400 around the time with the same name, and was ported over to the … Continue reading →
Our next game in the archives is an early title from Video Images, who did Exceleron for Commodore User magazine back in the day. It was a title that would make use of the SEUCK engine, which some companies back … Continue reading →
Uridibad was released onto Compunet by Sensible Software back in 1986, and what seems like a joke at the expense of Uridium – was actually going to be a full game. Jason Kelk posed the question to Jon Hare via … Continue reading →
A working title of course, labelled on the disk as “When Uridium”, and called “When Uridium was famous” – this is a short game demo show casing a Uridium type game with very smooth and fast scrolling. This was the … Continue reading →
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