A cheat entry for now, as its possible that all 4 of the games were actually released – so this is more of a call to try and find these games and get them digitally preserved and available. Piper Software … Continue reading →
Piracy was a game being written by a guy called Sean Huxter on the C128 in Commodore BASIC 7, but originally existed as a C64 game which can be found in gamebase. The game was to be a text adventure, … Continue reading →
A short entry for a Commodore MAX title that was proposed, but never finished and released. Pirate Attack (a working title) would have you trying to destroy an attacking pirate ship before it destroys you. The game would start with … Continue reading →
Another GTW entry for Kele Line games, for more on their background check out the entry for Force of the Vulcan. Pirates of the Ocean was one of four games slated for release by Kele Line in 1987, alongside Force … Continue reading →
An early game by David Spicer, who went on to work with Nick Taylor on a host of C64 games. This was one of David’s first commercial projects for Martech, and it involved pizza deliveries and navigating around on escalators.Sadly, … Continue reading →
Pizza Time was to be a Intellivision game conversion to the C64 by the Mattel Electronics France offices. It was scheduled, but apparently never worked on, though it was given an id of #7858 on diskette. The game was a … Continue reading →
An interesting entry which ties in quite nicely with Attack of the Killer Tomatoes by the same company. Plan 9 from Outer Space was to be based on one of those old really cheesy sci-fi movies which came out in … Continue reading →
A short entry for a Mastertronic title that never was called Planet 10 – a late title that was due for release back in 1989. It is thanks to a great article by Simon Plumbe about the game on the … Continue reading →
Our next entry is a title which was meant for release way back in 1983 in the US. Planet Quarx was mentioned in a magazine called Microcomputing with the following details: “Planet Quarx is a three-stage video game for the … Continue reading →
Plasmatak was originally being developed in collaboration with Thalamus by Steve Collins (Herobotix fame), who actually almost finished this game, but sadly interest was lost, and Steve went to work at Pizzaland for the summer. The game had a Paradroid … Continue reading →
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