The Bitmap Brothers were one of the first companies to explore the potential of 16-bit systems such as the Amiga, and many regard Xenon II: Megablast is the peak of this. This vertically-scrolling shoot ’em up featured advanced graphics and … Continue reading →
An unknown title for a pretty much unknown game which was brought up by Marc Walters. This game as you wouldn’t have already guessed was to be a Xevious clone that was written way back in 1984. It featured very … Continue reading →
A very cool Ghost n Goblins clone which has some nice graphics and a lot of promise at this very early stage. There is no sound in the game, but the rest of it seems to be coming together really … Continue reading →
Xoanon (released as Xoanon Reptilia – which we’ll come onto shortly…) seems to be an early version of Xenon, or at least Gamebase makes the link with the game. So, are they indeed the same game? This preview just seems … Continue reading →
XS was a game being developed by Graham Hunter and Paul Docherty in 1987. The idea was to be a Defender based game, with a fast side-scrolling shooter where you rescue civilians from sewers and street scenes whilst shooting aliens. … Continue reading →
Xtron was due to be released by Diamond Software, along with various other releases, Diablo, Hollywood Poker and Kaos. However, it seems only Diablo received a release, judging by entries on Lemon64 and the preservation site, GB64. That means that … Continue reading →
Another oddity in the C64 world, thanks mainly to Zzap’s up and coming preview column they used to run. Xybots was given Amiga review treatment with its average 3D tunnel shooting playability, and the C64 version was due shortly afterwards. … Continue reading →
Our next entry (helping to fill up the rather empty X category) is a neat early preview of a Delta’esq clone called Xykik. The game was being developed by C64 musician Jason Morrell, of which this was his first venture … Continue reading →
Advertised in Home Computer Weekly issue 85, Yacht Race was a simulation based game released by Hill MacGibbon on the ZX Spectrum, but also advertised for the Commodore 64. As you can expect by reading this review, the C64 version … Continue reading →
Yet another early version of a popular game goes into the GTW64 archives, this time with Yie Ar Kung Fu – which was a favourite of mine by David Collier. However, recently in the Ocean History book – we learn … Continue reading →
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