Our next entry is brief, though hope we may well get to find out more soon about it. Whilst at Imagine Software, Colin Porch was busy working on an educational game. He can even be seen working on the very … Continue reading →
This is a very short stub entry for now for a game called Unknown four-part game, which was a concept for a Commodore 64 game that was highlighted on Viktor T. Toth’s website. We know very little at this stage … Continue reading →
Found as a default set of graphics within Cory Kin’s own level map designer tool. We are not sure if this was to be a maze game, a shoot-em-up or something else. It could be that this is nothing but … Continue reading →
A very brief entry which has stemmed from a mention in Bob Pape’s R-Type book. In the book, Bob mentioned that both David Jolliff and Jim Smart had worked on a original futuristic Ikari Warriors-type game. They were hoping to … Continue reading →
UPDATE: It has been confirmed by Michael Hart that this game was released as Narnia in 1984 and can be found in Gamebase64. Case closed! A short entry for a title which we know little about, but was flagged up … Continue reading →
A very short entry for a title mentioned by Paul Rogers as being in production. This was a 4 player platform game with parallax scrolling – unfortunately not getting any further than 25% complete. The concept according to Paul looked … Continue reading →
Well, ok – we aren’t 100% certain that this title was to be a platformer, but the setup seems to suggest it would have been. With a 2 character high sprite, looking like something out of Wonderboy and some colourful … Continue reading →
A quick entry for remains of a bouncy platformer game in very early stages and written by Cory Kin. There was no name attached to the game, but upon executing we have a sprite which drops down from the top … Continue reading →
A short entry for now for a title that was developed for PSS by David Bolton (who had created titles such as Johnny Reb II for MC Lothlorien. Unfortunately the title cannot be recalled, but this was a title developed … Continue reading →
A short entry for a new GTW that was flagged up by Fabrizio Bartolini. This time a horizontal scrolling shoot’em up for the Commodore 64 created by Jonathan Wheatman. The game, according to an interview with Jonathan, was written when … Continue reading →
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