Aviatak was brought to my attention by a C64 scener on the forum, who kindly submitted the scan of the game in question. Publicised with a full page advert back in a Dec 1984 issue of Personal Computer Gamer, Aviatak … Continue reading →
We kid thee not… The Alex Kidd rip off was in full production for the C64 by none other than Core Design, more specifically Rob Toone on programming duty, and Terry Lloyd on graphics. Ben Daglish was the man at … Continue reading →
Advertised in Home Computer Weekly, issue 85 – Aztec was an interesting looking 3D adventure game which was to be released on the likes of the Spectrum and also the Commodore 64. You would use the keys to turn around … Continue reading →
Yet another game which was found on the disks of Ash and Dave. This is a very early demonstration of a side-on scrolling game with an interesting split screen view. At first we knew nothing about it, then Steven Day … Continue reading →
This rather oddly named title was to be released in the US by a company called EnTech, and was believed to be an arcade action game where you must go underground and defeat the ‘Babies of the Dirt’, and also … Continue reading →
Shahid Ahmad was not a prolific C64 developer, having just a few titles released before he moved onto bigger platforms. He produced the stunning Chimera and Pandora games, as well as wowing Ultimate with his C64 conversion of Nightshade. But … Continue reading →
Our next entry needs a bit of clarification, but seems to be an interesting sequel to Infiltrator that was being done by a company called Moltech Software. Apparently by the same team, but with very different details. Here is a … Continue reading →
A big surprise now, but we are happy to learn thanks to Avram Dumitrescu that Backlash (The cool Encounter 2 sequel on the Amiga/ST – http://hol.abime.net/12) was started off on the C64, or at least sort of… In Michael Rooke’s … Continue reading →
A short entry for a Badminton game which was being produced by Cory Kin during his early days of programming. Nothing much was ever started apart from a small tech demo to show a scrolling playfield. The graphics are merely … Continue reading →
A short entry for a title which may well have been actually released, but is currently missing from the archives. Bailiff was an educational game and was described as follows in an advert in Commodore User magazine: Age guide 14 … Continue reading →
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