A very quick entry for a title that was being developed for System 3 by LT Software (who were to originally do International Karate and Twister on the C64). This was a robot shooter called TOBOR, which was ROBOT spelt … Continue reading →
Another game, another title which was never really mentioned in the press – probably because this was a submission to a magazine, rather than a full commercial game it seems. This game was discovered on a disk in Darren Melbourne’s … Continue reading →
One of Carl Muller’s many unreleased C64 games before he did the likes of Speedball 2. Toccata is a simple shoot-em-up, which consists of a ship which shoots at stars before they get too big. Kind of like Mega Apocalypse … Continue reading →
Channel 8 Software, the company behind this GTW, Toddler Tutor, released a series of educational software in the 1980s, for the C64 and the CGL – Sord M5, which was a Japanese computer similar to the ZX Spectrum. They also … Continue reading →
A very quick entry which we will properly flesh out over time. But this was a Spanish arcade action game which was based on a cartoon of some kind. The game was split across 4 areas, including a Disco, Beach, … Continue reading →
A rather intriguing title from "The Edge" this time, and one which to be honest i’ve never really heard of before until now. The only mention seems to have been in Soft 1988, Issue 2, and no UK magazines at … Continue reading →
An interesting car racing game preview, where it seems you would have been able to win races and upgrade the spec of your car to compete again later on. A lot of work seems to be still required, and the … Continue reading →
Thanks to Hedning for flagging this game up, but in COMPUTE’s Gazette May 1985, page 147, a game called Tornado Tom was flagged up. We know little about the game at present – but here is the scan from the … Continue reading →
The game was being built for Palace Software by John Menzies and John Cassells and was a horizontal scrolling SEU with bitmapped backgrounds and a sprite plex. The game used VSP to scroll the screen, which was a risky technique … Continue reading →
Touchstone was a rather ambitious RPG/graphic adventure game which was being developed for Origin by Sensible Software, back in the days when Martin Galway was part of Sensible Software. Zzap 64, issue 61, ran an article on Sensible Software and … Continue reading →
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