The Commodore 64 has received many memorable games over the years, and none so much as The Great Giana Sisters, but for all the wrong reasons. Created by Armin Gessert, with graphics by Manfred Trenz back in 1987, Giana Sisters … Continue reading →
A short entry for a Commodore MAX title that was proposed, but never finished and released. NOTE: This game was actually leaked on the C64, but it is the MAX edition which is still at large potentially. Greenhouse has you … Continue reading →
Among ZZAP!s best-known features is issue 16’s “The Musician’s Other Ball”. This was an interview with Ben Daglish, Tony Crowther, David Whittaker and Rob Hubbard, talking about composing music for games and how they got into it. At the end … Continue reading →
Most likely a title which is being mixed up with Starslayer – this was a title mentioned briefly in an 1988 edition of Zzap Italia and to be released by Firebird. Is it indeed the same game, or is there … Continue reading →
An early preview from the days when the C64 was riding high commercially. Griffin could easily be thought of as a Rastan clone of sorts, and I say that as the main character is ripped from Rastan. However it isn’t. … Continue reading →
A bit of a surprise, but whilst flicking through issue 7 of ACE magazine, we found a write up on Maelstrom games, where the 16-bit title Grimblood was mentioned. When discussing about if the 8-bits were being abandoned, they were … Continue reading →
A obscure title by Simon Birrell, creator of Strangeloop for Virgin Games. Essentially, this game stems from the ripping off of one of Simon’s own ideas which was "Slideways", also in GTW. Cascade ripped off the Slideways game and released … Continue reading →
Thanks to Peter Weighill for the heads up for our next title. Ground Zero is a US based game which was described in its Nanosec advert as follows: “The ultimate nuclear war simulation. Fast action and realistic arcade quality 3-D … Continue reading →
Ground Zero was yet another text adventure created in 1984 by Artic Computing. Advertised for the likes of the Spectrum and the Commodore 64 in various magazines, only the Spectrum version seems to have surfaced. The C64 version is very … Continue reading →
Thanks to Fabrizio Bartoloni for the heads up, we learn of yet another Commodore publisher game which never quite made it to the C64 in the shape of “Guardians of Time”, which was being created by none other than Andy … Continue reading →
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