Sword of the Samurai was a strategy game set in 15th Century Japan, written for the PC in 1989 by Microprose Software. It was a fairly well recieved game, and some people had fond memories of it: http://www.links.net/dox/warez/games/microprose/samurai/ As you … Continue reading →
Swords and Sorcery was originally announced in 1984, as a revolutionary computer role-playing game, claimed by its designer Mike Simpson to be the first of its kind. It eventually did surface on the Spectrum and Amstrad, earning considerable critical acclaim, … Continue reading →
A short entry for a compilation tape that was advertised by Swedish magazine Allt om Hemdatorer (All about Home Computers) in 1984. Thanks to an anonymous contributor, the ad translates as follows: Already today you can buy TOMORROW’S COMPUTER MAGAZINE … Continue reading →
A very quick entry for a title which is listed on Wikipedia as having a sequel due, but was never to be. System 15000 was a game from 1984 and released by Craig Communications by a development team called A.V.S. … Continue reading →
This was thought to be a lost game, but we have been informed that a release was made. http://s64.emuunlim.com/gameinfos/system8/system8.htm This entry as a result will be removed in the future. Case closed!
Our next entry is a title that was being worked on by Robert Wilson back in 1989 and was recently discovered again on his old work disks. The game itself is a sideways scrolling shooter with a guy on a … Continue reading →
T-Runner was described by its preview snippet in ACE magazine (issue 4) as being a Marble Madness-type arcade adventure, set on a Marines training platform in space. After 300 years of lying idle, the central computer has gone haywire and … Continue reading →
T-Wrecks was what eventually became The Muncher. Essentially a very large scrolling Rampage clone with a huge main dinosaur sprite with Godzilla references. It was a great little game and a lot of fun. However, the game started out as … Continue reading →
A neat little Uridium style shooter, which was being worked on… but never quite finished…. though what you can see is the 99% complete version, but minus any sound or music. This was a first ever coded game by Rasmus, … Continue reading →
Our next title was a surprise finding on the disks of Dean Hickingbottom, and was likely sent to Video Images for evaluation. It is a very very early Operation Wolf clone with little interactivity at this stage, but looks like … Continue reading →
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