Another combined entry for a series of titles, this time from Right on Programs, which may or may not have been released. These have been highlighted to us thanks to Bertrand / Atari Frog. These were Commodore 64 titles listed … Continue reading →
Another game which has been in the C64 archives for sometime, but one which hasn’t really had much attention. Rim Raiders is a early title by Paul Shirley of Spindizzy and Confusion where you must simply blast what are called … Continue reading →
Our next entry was flagged up by Gamebase64, as we’re not actually sure if the game ever saw a full release or not. Maybe you can help us? The game has been within the digital archives since its supposed release … Continue reading →
John Phillips is linked to Roadstar XRi, and Your Sinclair detailed the game as follows: “Due in late August, it’s described as a racing shoot-em-up puzzle game (well of course), in which you fizz around 3-D tracks on an air … Continue reading →
Rob’n Run was one of two games that was to be released by a Danish company called “Future Games Development” in the Autumn of 1988. Sadly it was never to be, but thanks to a search by contributor Mads, we … Continue reading →
We completely missed this great finding by Ken Van Mersbergen back last year on the Atari Age website. Rockball was to be released way back in 1983 by a company called Roklan, and was a conversion of an arcade game … Continue reading →
A very short entry, as technically this was released – but only briefly! Rocket Roger had a reputation of being a rock hard game, but it also went through two iterations! Initially when previewed and briefly sold at a PCW … Continue reading →
A quick entry for a title that was spotted in a catalogue for Ringside/EAS Software/Procovision by Martin/Stadium64. This was a puzzler style game which was a bit similar to Pengo. http://www.mobygames.com/game/roll-out Versions were released for the Amiga and ST, but … Continue reading →
Think Manic Miner/Jet Set Willy, and add some Roller Coasters and some bits of theme park, and you have what is essentially Roller Coaster by Elite. A brilliant little game which got rave reviews on the Spectrum and Amstrad, but … Continue reading →
Rommel: Battles for Tobruk by Games Designers’ Workshop (GDW) was planned to be a war strategy game, based around four battles fought between the WWII German commander Rommel and the British in North Africa. Our evidence for the Commodore 64 … Continue reading →
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