Before Elite got the licence for Airwolf, Ocean Software actually started producing the home computer conversions. Although it was advertised for the Spectrum in the scan, it was infact also planned for the C64 until Elite Software won a legal … Continue reading →
A short entry for a title which was reportedly for Mastertronic back in 1988, but for reasons currently unknown never quite made it. The game was being developed by Reptilia Design, with code by Andy Syco (of Werewolves in London … Continue reading →
ALA Software were an obscure company from the US who defined their games as “Games with Guts”. They were part of a mother company called ALA Enterprises (which was a record label). All software was written by General Masters Corporation. … Continue reading →
A very quick entry which was brought to our attention via a tune in Gilles Soulet’s HVSC folder. Albedo was a game released by a company called Myriad, and saw release on 16-bit platforms including the Amiga. The existence of … Continue reading →
Albyon was a game promising to be what Ultima was and a whole lot more. In an issue of ASM 12/88 (As highlighted to GTW by Zeldin), there was an article about the game’s creators (The authors of “Die Fugger“), … Continue reading →
A short entry for yet another Kele Line title, and one which at this stage we know little about. We have learnt about the title thanks to contributor Henrik Matzen, who had a bunch of Kele Line related materials and … Continue reading →
This rather bizzarely named game was first reviewed in Home Computer Weekly on the 29th November 1983 and was priced at £7.50. The game was a text adventure game, and seemed to be sold from home. The address given in … Continue reading →
We are excited to learn of yet another Ultimate game which was apparently in the works for the Commodore 64. Following on from the successful conversion of Nightshade, Shahid Ahmad was offered the chance to convert both Knightlore and Alien … Continue reading →
A very quick and brief entry for a game we know little of at the moment, not even a title just yet. Charles Deenen in a note back in 1988 mentioned about an “Alien game” that Maniacs of Noise were … Continue reading →
A short entry until we can confirm that there was indeed a C64 conversion. Alien Garden was a computer generated art game, where you control an embryonic life-form that you must try and help survive and reproduce across 20 generations … Continue reading →
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