A very short entry, for a controversial title. Commando Libya had a simple aim of just gunning people down as they went across the screen. It caused a bit of an outcry on the C64 scene in 1986 as a … Continue reading →
A very short entry thanks to an anonymous contributor, who has flagged up that the Elite release of Commando should have included Level 3, which was cut from the final game. The final game only contained levels 1,2 and 4 … Continue reading →
A very short entry for now regarding a game which was produced by Karl Hörnell during his Players Software development days. The game was called Commodore Juicer, and would be a Super Pipeline clone, but instead of oil – there … Continue reading →
Mentioned in TGM March 1989 Complex was to be a new Palace Software game on the C64 in 1989, and was mentioned in the March issue of The Games Machine. They described the game as follows: “And for future-shock fans, … Continue reading →
Also known as: 'Computer Theatre', and also listed as 'Holding Things Together' in some documentation.
A short entry for a recent recovery from the archives of Paul Allen Newell, where researchers unearthed a lost storybook game that was being created by Centipede creator Dona Bailey and Paul for Activision. More details can be read about … Continue reading →
A short entry which is thanks to gaming Kate Willaert of a Concentration game that was being created by Jimmy Snyder during the early Commodore 64 launch days. According to Jimmy, Jack Tramiel liked the game, but told him to … Continue reading →
Originally believed to be a separate game, this is infact a compilation of released games. Therefore this entry will be deleted in the near future. Case closed!
Originally believed to be a separate game, this is infact a compilation of released games. Therefore this entry will be deleted in the near future. Case closed!
A new entry into the GTW64 archives thanks to Denis Evans of The Retro Cavern fame. Connections is a simple 1-4 player “fill the boxes” type strategy game which was written long before their other game Defector, which is also … Continue reading →
Conquest was a game being written by a guy called Sean Huxter on the C128 in Commodore BASIC 7. The game was to be a turn-space combat game, and according to Sean – was actually written. It is yet to … Continue reading →
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