Ground Zero was yet another text adventure created in 1984 by Artic Computing. Advertised for the likes of the Spectrum and the Commodore 64 in various magazines, only the Spectrum version seems to have surfaced. The C64 version is very … Continue reading →
Thanks to Fabrizio Bartoloni for the heads up, we learn of yet another Commodore publisher game which never quite made it to the C64 in the shape of “Guardians of Time”, which was being created by none other than Andy … Continue reading →
Another title highlighted thanks to Peter Weighill. This early 1983 Epyx game was advertised in quite a few magazines at the time as part of a double pack with Seawolf 2. Unfortunately this one never got to see the light … Continue reading →
A short entry for a title that was flagged up thanks to Ross Sillifant. Gung-Ho! was a title that was drawn up and story-boarded by Tim Best, which was set in the jungle and lots of shooting. Activision managed to … Continue reading →
Some of you may remember a little game from the covermount of Commodore Zone some years back, called Quota, a neat little game. Created by the talented Chris Young around 1989, Chris had previously been working on a game before … Continue reading →
Habitat was a glimpse into the future way back in 1987, and was to take the SCUMM engine of Maniac Mansion and push it into an online world. The game was to be multi-player based and used in conjunction with … Continue reading →
A quick entry to cover part of a series of games which DK’Tronics were looking to release in late 1984, early 1985. A news item in the December 1984 edition of Personal Computer Games suggested that following on from a … Continue reading →
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