An interesting little game from the late part of the 80’s, featuring music which Mark Wilson composed for Obliterator. This game involves controlling the main character on some kind of space craft, using arrow buttons with a pointer icon. There … Continue reading →
Thanks to Richard Hewison for highlighting this particular GTW, and a rather interesting one at that! Arcade Classics was a real fantastic budget title which did extremely well with its compilation of 4 classic games in one load, and with … Continue reading →
A fairly obscure title this time from U.S. Gold. Arcade Wizzard is a pinball game which was briefly mentioned in one or two magazines before disappearing off the face of the earth. Zzap! 64 was on magazine to feature the … Continue reading →
Not too much to say here about this game at present. We know very little about it, but that god damn title tune is something I’ve heard somewhere before… that jingle…. but where?… a demo?… what?…. aghhh… Thanks to Warren … Continue reading →
Text adventure from Kayde who went into administration at the 26th August 1983. Did Spectrum releases, tried to do C64 and Vic 20 ones, which never seemed to surface. The game in the advert (Two adverts were submitted by Peter … Continue reading →
Another 3D vector game in the style of Stella 7 and Mercenary, Arena was a rather ambitious project by the quiet company Lothlorien. Stated for release across most formats back in 1986, the game never made it at least onto … Continue reading →
A very quick entry for a game that we know little of so far. The game was briefly mentioned in conversation with Troy Miles who mentioned another game he was working on. All that was given was a cryptic description: … Continue reading →
From the creator of Quota, and friend of ex-Commodore Zone editor Jason Kelk, came "Argo", which was described as a cross between Quedex and Delta. The game was divided into two different sections, one in similiar vein to Quedex, and … Continue reading →
Not much was known about this game originally, apart from that it was by Realtime Software. This was for the Commodore 64 version only, and other 8-bit versions were to follow at a later date. There was never a review … Continue reading →
What do we have here you ask?… Well, a little while before Ocean Software grabbed the rights to Arkanoid, Firebird were looking to publish the game. Developer for Lynnsoft, Jake Simpson had spent some time producing a conversion of Arkanoid, … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.