Paul Baker is not necessarily a name you may recognize straight away, but he was the coder of Ghostbusters 2, Jet Boys and Road Warrior – but also the Empire Strikes Back game which we’ve had in the GTW archives … Continue reading →
A short entry for a series of titles by The Steam Powered Computer Company which were highlighted by contributor Dan Warren. At present, the only game by the company in the archives is The Inheritance, which was released in 1985 … Continue reading →
A great little finding which has come to GTW thanks to Roberto Nicoletti. Steel Robot was produced by Italian Simone Balestra who programmed Clik Clak for Idea Software in the early 90’s. It was the result of a conversation with … Continue reading →
Stellar 7 – not quite the same vector game which did see the light of day, but a sequel to Hades Nebula that was shelved fairly early on in it’s development after The Bitmap Brother released Xenon. The reason? Well, … Continue reading →
A short entry to pull together a series of various art assets by Stuart (Stoo) Fotheringham, who did artwork for Software Projects and Denton Designs during his C64 days. This interesting selection of images has been around for sometime and … Continue reading →
Yet another Firebird title which was never to see the light of day, and a rather promising Armalyte kind of game too! Storm Warrior was like Armalyte but with a full colour scroll (something pioneered at Ocean, scrolling the whole … Continue reading →
An arcade game from a company better known for their text adventure games. Stratos was advertised for the C64, Atari and TRS-80 – and seems to have been released for the last two platforms but the C64. They even have … Continue reading →
1985, and Ocean were becoming the biggest UK C64 games company with its popular titles with Martin Galway’s fine music. Ocean, trying to dominate the market, bought licences to make conversions of some great programs, such as Knightrider, Miami Vice … Continue reading →
A very quick entry for now, as it has been suggested that there may have been a US version of Strider in development, before the Tiertex version was used instead. This was found via a comment on a Battle of … Continue reading →
An interesting early pong clone up next for the GTW64 archives, which was created by Hungarian programmer Balazs Kar. The game was dug out thanks to Csaba Virag, and Balazs has confirmed that this is as far as he ever … Continue reading →
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