We’re probably stretching things I know – but its been reported that there was a version of Gemini Wing in existance that had two players in total. Zzap 64 reported it a month before the game’s review and release, where … Continue reading →
Steve Bak (author of the Cuthbert games as well as Hercules and C64 Ghostbusters 2) was one of the first Atari ST programmers, owning the UK’s first development kit and working on games before its official UK release. His 16-bit … Continue reading →
Already we have a few entries in GTW which are Apex based games, and here is another one. Not too much to say at present, apart from that this was a game being developed around 3 years before Creatures in … Continue reading →
An early game from the creator of Speedball 2 and Teenage Mutant Ninja Turtles, Carl Muller. What is special about this game, is that it proclaims to be the first ever C64 game to use sprites in the borders, a … Continue reading →
"Get Dexter" or "Crafton & Xunk" was an isometric 3D game popular on the Amstrad, published by Infogrames. According to the White Wizard’s review of Mandragore (a role-playing game by Infogrames) on page 70 of issue 16 of Zzap 64, … Continue reading →
This is in fact what would become Hard ‘N’ Heavy, the unofficial sequel to Giana Sisters. Well, it was actually once the OFFICIAL sequel to Giana before Nintendo had stepped in. Many of us learnt about the sequel in the … Continue reading →
Thanks to Jazzcat for the heads up about this game, which was shown recently on the developer’s website. The game was a RPG title, with a large world with 16 different countries, 32 dungeons, four different breeds, elaborate, personal character … Continue reading →
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