This is a short entry highlighted to us by Vinny Mainolfi, who spotted a news item talking about the new Parky the Penguin game. The same news item talks about a sequel which was due out not long afterwards, featuring … Continue reading →
Peace was a war based simulation game being produced in Italy back in 1984. It was flagged up to us by Fabrizio Bartoloni after a YouTube clip from an 1984 TV show Orecchiocchio was uploaded with a clip from the … Continue reading →
Pegasus had its beginnings in the basement of a kebab shop in Gravesend in Kent, where Chris Neary, who had done the graphics for The Evil Dead in 1983, along with Duncan Rigden and Stuart Brown, got together to make … Continue reading →
Pegasus and the Trials of Perseus was yet another early C64 game that got some heavy advertising, but never seemed to quite make it for reasons unknown yet. There were various adverts in magazines at the time, and even a … Continue reading →
A very quick entry for a title we know very little about at present, but was advertised in Personal Computer Games 1984 (Issue 8) by Visions Software. Pengi was advertised by Visions for the C64 and BBC Micro – though … Continue reading →
Pengwyn has all the indications that its a poor man’s Pengo clone, and the C64 certainly had plenty of these :) Postern was to jump on the bandwagon with their own clone, and the game was mentioned in various adverts. … Continue reading →
Gremlin Graphics were very popular on the C64 in the 80’s, and another title on the way was a intrigingly named “Pentacle”. This game was in the style of Knight Lore, and was being developed by Richard Underhill (ex-Arc Developments) … Continue reading →
People from Sirius was to be an arcade adventure game released by U.S. Gold back in 1987, after Mauro Spagnolo submitted a title to John Holder of Leader Distribuzioni. The game would eventually see release via Your Sinclair magazine as … Continue reading →
Pet Person was the original incarnation of Little Computer People, before it was brought by Activision as a concept, and re-designed/developed by David Crane into the game we all know and love. The original concept was fairly similar to the … Continue reading →
Another early game development from Cory Kin. This was a rescue job in itself, as the disks which Pet Rescue was stored on were heavily deterioating. We only just managed to salvage the source code from this abandoned game – … Continue reading →
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