A very short entry for an expansion pack that is currently missing for Skyfox 2, which would add a 10 additional missions. This could be ordered from Dynamix back in the 1980s and was flagged up by Martin/Stadium64 on the … Continue reading →
A complicated looking game which was mean’t to be released on the C64 in 1989… but never surfaced. The game did surface on the likes of the Amiga and ST. Featuring some impressive 3D work for its time… could the … Continue reading →
A very very quick placeholder entry of sorts for a game briefly mentioned in an article with John Darnell by Martyn Carroll in Retro Gamer magazine. In the article, John mentioned working on a game called “Sleepwalker” for Software Projects … Continue reading →
This GTW title is an unfortunate title which never got released for all the wrong reasons. Simon Birrell was just finishing university at the time, and he completed a multiscreen Arkanoid clone called "Slideways". He sold it to Cascade, who … Continue reading →
Smakeloos (translating as “Tasteless”) was to be a new game by John Vanderaart – following the theme of Endless, Hopeless and Radeloos. It was to be another graphic text adventure game where you were a lost backpacker in Texas – … Continue reading →
Smurfs is a game which was the creation of a then 15yr old Carl Muller, and was pitched to various companies, such as US Gold, Melbourne House and Firebird. Sadly US Gold and Firebird rejected Carl, but Melbourne House eventually … Continue reading →
It seems this one almost went under and missed the GTW scanner. This was brought to the attention of GTW thanks to the Lemon 64 forum and a member asking about the whereabouts of the C64 version of this game. … Continue reading →
Thanks to the great efforts of Peepo and Tom Roger Skauren, many disks have been preserved that used to belong to the late Gary Sabin – who wrote the US Gold loading music and handled mastering duties. The disks were … Continue reading →
A combined entry to highlight a large number of educational titles that are currently missing for the Commodore 64. These were found listed in a book called Software for Schools (1987-88) and published by R. R. Bowker. Bertrand/Atari Frog has … Continue reading →
Software House is a management game where you must manage a software house, buy in titles and sell them on for maximum profit. This particular Cult game was nothing spectacular, but well worthy of preserving anyway! The game exists on … Continue reading →
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