Star Traders (working title) is one of the lesser known Mega Game titles which Imagine Software were to release back in 1984. The series was to include around 6 games – with Star Traders to be the 3rd/4th title being … Continue reading →
Advertised in many magazines, this was a title being sold by Anik Microsystems… however only two Anik games exist and seem to have been released on the C64. The advert describes the game as follows: "Kirk, Spock and Co. beamed … Continue reading →
A lot of you will remember seeing this game on the ZZap64 magazine covertape one issue… but it wasn’t specially designed for the magazine…. It was originally programmed for Ocean, but Ocean didn’t like the game as they felt it … Continue reading →
A short entry thanks to Csaba Virag, who has found yet another early build of another piece of C64 software. This time for Stareggs, before it seems it was sold to Mirrorsoft or Happy Software for publication. There might be … Continue reading →
Thanks for the heads up from Jazzcat – Starfighter One was a game that was mentioned in Danish Magazine IC RUN Nov/Dec 1988. It was briefly mentioned as being developed, from a newsletter from Starvision’s owner Ivan Sølvason. Sadly there … Continue reading →
Designed as the sequel to the highly thought of Star Fleet, Star Fleet II was aimed at being bigger, better and more complex than its already complex predecessor. Both were war simulation games where you controlled ships and armies, in … Continue reading →
Back in the 1980’s, Atarisoft were doing official conversions for the Commodore 64. Stargate was one of them! We learn of this conversion thanks to Mat Allen who has documented the conversion briefly in Digital Press. It was suggested that … Continue reading →
Stargate Legacy was described as a spectacular graphic adventure from Databyte, which was rumoured to be scripted by the same people who brought “Borrowed Time” to C64 screens and was three years in the making according to the C&G news … Continue reading →
The sequel to one of the biggest 16-bit vector games was started on the C64 way back in 1989, trying to improve on the original version. Way back in August 1988, the 16-bit versions were reviewed. In the interview with … Continue reading →
In 1987 Bob Stevenson and Doug Hare of Kinetic Designs were working on a mysterious project. According to rumours, there are a number of games that they never got finished. "Starline" was the working name for a horizontal shoot’em-up that … Continue reading →
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