Nope, this is not anything to do with the Gremlin Graphics game by the Core Design team (even though you’ll see, the blue logo looks startlingly like the Gremlin game’s logo) – but this is in fact a completely different … Continue reading →
Sword of Sodan was a hack and slash game that was released in 1989 on the Amiga, as well as the Sega Megadrive in 1990. It featured very large characters and did fairly well at the time. Reviewed in CVG, … Continue reading →
Sword of the Samurai was based on a Fighting Fantasy gamebook by Ian Livingstone & Steve Jackson. Two earlier books – Rebel Planet and Temple of Terror – had already been published as text/graphic adventures, and so this would probably … Continue reading →
Sword of the Samurai was a strategy game set in 15th Century Japan, written for the PC in 1989 by Microprose Software. It was a fairly well recieved game, and some people had fond memories of it: http://www.links.net/dox/warez/games/microprose/samurai/ As you … Continue reading →
Swords and Sorcery was originally announced in 1984, as a revolutionary computer role-playing game, claimed by its designer Mike Simpson to be the first of its kind. It eventually did surface on the Spectrum and Amstrad, earning considerable critical acclaim, … Continue reading →
A short entry for a compilation tape that was advertised by Swedish magazine Allt om Hemdatorer (All about Home Computers) in 1984. Thanks to an anonymous contributor, the ad translates as follows: Already today you can buy TOMORROW’S COMPUTER MAGAZINE … Continue reading →
A very quick entry for a title which is listed on Wikipedia as having a sequel due, but was never to be. System 15000 was a game from 1984 and released by Craig Communications by a development team called A.V.S. … Continue reading →
This was thought to be a lost game, but we have been informed that a release was made. http://s64.emuunlim.com/gameinfos/system8/system8.htm This entry as a result will be removed in the future. Case closed!
Our next entry is a title that was being worked on by Robert Wilson back in 1989 and was recently discovered again on his old work disks. The game itself is a sideways scrolling shooter with a guy on a … Continue reading →
T-Runner was described by its preview snippet in ACE magazine (issue 4) as being a Marble Madness-type arcade adventure, set on a Marines training platform in space. After 300 years of lying idle, the central computer has gone haywire and … Continue reading →
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