Early days, but it seems that Empire Software were considering a sequel very early on to Pipe Mania, so much so that a design document was produced with all the details by The Assembly Line back in 1991. A massive … Continue reading →
A cheat entry for now, as its possible that all 4 of the games were actually released – so this is more of a call to try and find these games and get them digitally preserved and available. Piper Software … Continue reading →
Piracy was a game being written by a guy called Sean Huxter on the C128 in Commodore BASIC 7, but originally existed as a C64 game which can be found in gamebase. The game was to be a text adventure, … Continue reading →
Another early preview, with some nice graphics, but not enough to give an indication what this game plays like. The actual preview consists of a start screen, which seems to be in a hanger, and 4 end of level bosses … Continue reading →
A short entry for a Commodore MAX title that was proposed, but never finished and released. Pirate Attack (a working title) would have you trying to destroy an attacking pirate ship before it destroys you. The game would start with … Continue reading →
Another GTW entry for Kele Line games, for more on their background check out the entry for Force of the Vulcan. Pirates of the Ocean was one of four games slated for release by Kele Line in 1987, alongside Force … Continue reading →
Pirates was an excellent game written by the brilliant Sid Meier, who with ‘Major’ Bill Stead founded Microprose. This was a popular hit on all machines and has recently resurfaced as a major new PC game, again written by Sid … Continue reading →
Also known as: Pixie and Dixie - Featuring Mr. Jinks
A short entry for a title that may or may not have had a C64 release under way. Pixie and Dixie was based on the Hanna Barbera cartoon and was to be a late 8-bit release it seems. The game … Continue reading →
A very early preview of a sideways shoot-em-up, with no enemies or anything much to look at, apart from some backgrounds which scroll past. The backgrounds are corrupted, with the wrong colours set up, so not really convincing many that … Continue reading →
An early game by David Spicer, who went on to work with Nick Taylor on a host of C64 games. This was one of David’s first commercial projects for Martech, and it involved pizza deliveries and navigating around on escalators.Sadly, … Continue reading →
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