Denton Designs are possibly one of the most famous developers for the C64, producing the excellent Frankie Goes To Hollywood and Shadowfire. As part of one of their later titles, Denton Designs were producing a interesting title called “Gargantuan”. This … Continue reading →
Ok ok, this may not be a proper C64 game planned for big time release by a big C64 company, but it must be taken seriously at least until the creators clear up its intentions about this game. The game … Continue reading →
The final part in the Gauntlet trilogy (on the Commodore 64 at least) was to be an isometric affair, owing more to Pacmania and 3D Ant Attack then the previous overhead offerings that were converted by Gremlin Graphics for U.S. … Continue reading →
A possibly cock up by Commodore Format, or was Gauntlet 3 originally set to be a far more ambitious title that intended? Of course, we all know about the infamous tale of the C64 edition not seeing full release – … Continue reading →
Another short entry for a title we hope to hear more about soon. Necropolo got in touch to say that he had worked on a game with a developer called zOnE called Geister. The game was to be a sort … Continue reading →
A quick entry for a game that didn’t exist for too long sadly. This game was a minimalistic sci-fi horror, placed inside a large spaceship. A sort of Laser Squad clone, with very fast turns. It sounds like the game … Continue reading →
In 2009, Hungarian musician Peter Nagy-Miklos (NecroPolo) – with the help of iAN CooG – released several previously unheard tunes. Included among them was all the music for an unfinished game known as "Geister". Peter describes what happened. "My second … Continue reading →
Gem Quest was a game from Hex (aka Cory) of Pixel Developments – A demo group from UK’s very own Compunet. Some of their demos got featured in ZZap!64 magazine (e.g. Hunter Killer). Unfortunately, due to further studies, the game … Continue reading →
After the first great puzzler, Demonware decided that a sequel was in order, and so the C64 version was put into planning… but how about production? We are not sure, but Peter Thierolf tells us that he remembers not much, … Continue reading →
We’re probably stretching things I know – but its been reported that there was a version of Gemini Wing in existance that had two players in total. Zzap 64 reported it a month before the game’s review and release, where … Continue reading →
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