After the games stopped being reviewed in Commodore Format, it looked like the end. That was, until a games explosion occurred and where this little gem was all seemingly ready for release. Being coded in Finland, this Bomberman clone was … Continue reading →
Indeed, there was another version of Penguin Tower in production, by non other than Ewen Gillies. After the non-appearance of the original game by Jani Hirvo, Ewen was very disappointed and decided to create and finish off the original game … Continue reading →
Pengwyn has all the indications that its a poor man’s Pengo clone, and the C64 certainly had plenty of these :) Postern was to jump on the bandwagon with their own clone, and the game was mentioned in various adverts. … Continue reading →
Very short entry for a currently unpreserved and missing Stack Light Rifle game which was written by Frank Barchard. An auction came up for the light gun in recent years and was spotted by Martin/Stadium 64. Most of the games … Continue reading →
Gremlin Graphics were very popular on the C64 in the 80’s, and another title on the way was a intrigingly named “Pentacle”. This game was in the style of Knight Lore, and was being developed by Richard Underhill (ex-Arc Developments) … Continue reading →
People from Sirius was to be an arcade adventure game released by U.S. Gold back in 1987, after Mauro Spagnolo submitted a title to John Holder of Leader Distribuzioni. The game would eventually see release via Your Sinclair magazine as … Continue reading →
A short entry for another Prisma educational title which was completed, but never released for some reason. The game did see release on the Amiga in 1991. All we know is that the developer was someone called “Simon”, and they … Continue reading →
A interesting puzzle game with some very interesting credits too. Created by Miles Barry, who has had an unfortunate record with his game releases, having worked on Fuzzball and Escape From Colditz as well as this little puzzler. Graphics were … Continue reading →
Pet Person was the original incarnation of Little Computer People, before it was brought by Activision as a concept, and re-designed/developed by David Crane into the game we all know and love. The original concept was fairly similar to the … Continue reading →
Another early game development from Cory Kin. This was a rescue job in itself, as the disks which Pet Rescue was stored on were heavily deterioating. We only just managed to salvage the source code from this abandoned game – … Continue reading →
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