A very quick entry, but in an interview with Zach Townsend back in around 1997/98 time, Zach recalled producing a puzzle game in the space of a day which was very addictive. However, nothing was done with the game and … Continue reading →
Parallel Logic were to be one of the saviours of the C64 in the UK market, as many companies began to leave the C64 behind in favour of the consoles. Amoung their selection of releases was to be a very … Continue reading →
A very short entry for a title that was being written at Syntax Software by Randal Linden with someone else (as yet unnamed). We are not sure if it was a typical Star Trek game of that era (of which … Continue reading →
Slightly scraping the barrel you might say with our next entry, but honestly there is a game behind this and one which we need to get hold of the game’s author to shed some much needed light. Jason Kelk first … Continue reading →
A short entry to cover a title which was being worked on by Jason Kelk (graphics) back around 1989 time. The game was to be a sort of Trailblazer like game (with a mixture of Space Harrier and Fire Eagle … Continue reading →
This game involved flying an hot air balloon across a slow scrolling landscape, dropping sandbags on enemies. The game was in fact released on the Atari 400 around the time with the same name, and was ported over to the … Continue reading →
Our next game in the archives is an early title from Video Images, who did Exceleron for Commodore User magazine back in the day. It was a title that would make use of the SEUCK engine, which some companies back … Continue reading →
Uridibad was released onto Compunet by Sensible Software back in 1986, and what seems like a joke at the expense of Uridium – was actually going to be a full game. Jason Kelk posed the question to Jon Hare via … Continue reading →
A working title of course, labelled on the disk as “When Uridium”, and called “When Uridium was famous” – this is a short game demo show casing a Uridium type game with very smooth and fast scrolling. This was the … Continue reading →
A very quick entry for now on a isometric + Elite style game which was due for release on the BBC micro back in 1988. It was being developed by Stephen Smith originally and was very ambitious, with a cool … Continue reading →
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