A surprise finding on the disks of Darren Melbourne, with an unofficial and early Mario game from 1983 which has been lost for some time! At the moment , we do not know for sure if this game actually got … Continue reading →
Wow, the list of unreleased Codemasters titles for the Commodore 64 continues to grow, and grow it does with the inclusion now of Firehawk. This time a game again by Finlay Munro which was mentioned recently in a conversation. He … Continue reading →
Another game from Twilight duo, Harold Klink and Martijn Althuizen. This time we have a set of very promising space SEU demos which were a new development by Twilight which sadly were cancelled early on. These were given a game … Continue reading →
The source of this next entry is interesting as it was mentioned in "Illegal" pirate fanzine as something seen at PC 1988 show (or so it seems) by SSD of Cosmos. We don’t know much about this game at present, … Continue reading →
Thanks to Jarrod Bentley, we have learnt about yet another Codemasters title that was never released on the C64 – and making the original Commodore Scene story in 1996/97 about there being 22 unreleased Codemasters games looking more and more … Continue reading →
A quite full preview of another puzzle game which I can’t quite make head or tail about. The game is quite simplistic, with its simplistic graphics and layout, but as for the gameplay, I cannot comment, so can someone else? … Continue reading →
Flame Island was to be a sophisticated adventure with graphics and sound, as described by its advert in the December 1984 edition of Personal Computer Games. The aim was to try and find an Emerald of Power within Flame Island … Continue reading →
In the early 90’s, the 16-bits were greeted by a new style of adventure game with a character not far off from that of Impossible Mission. Another World and Flashback by Delphine were two of the biggest breakthrough’s of their … Continue reading →
Flashpoint was another production of the highly successful Denton Designs for Ocean Software. This was to be a puzzler based game with the screen split into two segments and controlling some kind of pyramid structure. It wasn’t a bad game, … Continue reading →
Found within the Gamebase archives recently, this is an early preview from 1992 of yet another abandoned game, and one which seems to be a potentially interesting twist on breakout/pong. Flex isn’t anything to write home about, but has a … Continue reading →
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