Following on from Lost Robot 2 is another preview of a game which seems to have not quite made it. Markt & Technik are believed to have been the people who would have published the game, as the name is … Continue reading →
A surprise entry now for GTW64, which was to be an obscure conversion of an obscure Amiga/ST game called Fireblaster, which seemingly was released in 1986 and then re-released by Prism Software around 1989. Jason Kelk was the developer of … Continue reading →
A very quick entry which was picked up upon by browsing through Thomas Mogensen’s work directory in HVSC. Within the directory are a large number of tunes for a game called Firefighter, which obviously must have been about firefighting. So … Continue reading →
A surprise finding on the disks of Darren Melbourne, with an unofficial and early Mario game from 1983 which has been lost for some time! At the moment , we do not know for sure if this game actually got … Continue reading →
Wow, the list of unreleased Codemasters titles for the Commodore 64 continues to grow, and grow it does with the inclusion now of Firehawk. This time a game again by Finlay Munro which was mentioned recently in a conversation. He … Continue reading →
Another game from Twilight duo, Harold Klink and Martijn Althuizen. This time we have a set of very promising space SEU demos which were a new development by Twilight which sadly were cancelled early on. These were given a game … Continue reading →
The source of this next entry is interesting as it was mentioned in "Illegal" pirate fanzine as something seen at PC 1988 show (or so it seems) by SSD of Cosmos. We don’t know much about this game at present, … Continue reading →
Thanks to Jarrod Bentley, we have learnt about yet another Codemasters title that was never released on the C64 – and making the original Commodore Scene story in 1996/97 about there being 22 unreleased Codemasters games looking more and more … Continue reading →
A quite full preview of another puzzle game which I can’t quite make head or tail about. The game is quite simplistic, with its simplistic graphics and layout, but as for the gameplay, I cannot comment, so can someone else? … Continue reading →
Flame Island was to be a sophisticated adventure with graphics and sound, as described by its advert in the December 1984 edition of Personal Computer Games. The aim was to try and find an Emerald of Power within Flame Island … Continue reading →
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