Another potential great from the Italian game giants Simulmondo, and a nice looking icon driven adventure game. Unfortunately, you can only look at was going to be, as the preview is only a rolling demo, featuring two shots of the … Continue reading →
I’ve cheated a little with this entry to save time, but I had an email from Francesco Milioni today, who helps with the site Edicola 8 bit and looks to find out the original titles for pirated games in Italy. … Continue reading →
In the year of 1987, Computer Novels should have been released a game named ‘Ivanhoe’, but it was never to be released. The Commodore 64-version should have been released in October 1987 and the Amiga-version the next month. Computer Novels … Continue reading →
Our next title is a little thin on the ground at this stage, but we believe there is a strong case that a Commodore 64 edition was on the cards. Ixion was a SEGA arcade title that never saw release … Continue reading →
A short entry for a series of games that were advertised in the US press as mail order only titles. The games were as follows: The Recent Unpleasantness – “Individual control of 43 Confederate Divisions/149 Brigades. Could you have turned … Continue reading →
A very quick entry on a game which we know very little about at present. The game was a type-in which was submitted to BigK magazine and was about to be published, but the magazine went under just before it … Continue reading →
Our next game comes in the form of the unfinished Jailbreak by Michael J L(Wanderer), a programmer for the C64 under groups such as Rampar and The Survivors. The idea as the name suggests was to break out of prison … Continue reading →
Jam It! is a neat little music game by Gregg Kustudic, who produced the Space Ace preview also in GTW. This was sent in along with Space Ace, and may predate other games of its type where you have to … Continue reading →
This is a multi-directional platformer in the style of Sonic and James Pond 2. Its very fast, and the action is quick. The released previews featured some lovely graphics and animations, but on a very small screen area. The majority … Continue reading →
Issue 5 of Commodore Format first introduced news that James Pond was to be converted on the C64 from the classic Amiga game. Apart from the terrible fish jokes that CF told, the prospect of seeing the game was rather … Continue reading →
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