Not much known about this pack i’m afraid, apart from that it was to contain games like Snakes and Ladders, and possibly other board games. We think there was some adverts for this compilation briefly, but we are needing confirmation … Continue reading →
A very quick entry for a title we know little about, but which was highlighted by contributor Hedning. This is a game which was meant to have surfaced on the cracking scene back in 1987 from a guy called Doctor … Continue reading →
A rather interesting title now from an obscure company called Gamesware. Gamma Strike is a kind of a light phaser/target pack, with the target board plugged into the computer. ACE magazine (issue 9) reported on the game and said the … Continue reading →
Our next entry into the archive come thanks to Gareth Pitchford, who flagged up this currently missing homebrew text adventure game by Derek Doran. The game was advertised in Commodore User magazine back in 1986, but although their game Prime … Continue reading →
We all remember the superb Gaplus by Ash and Dave, which was very arcade like and did well in various magazines of the time. You may be interested to learn that Gaplus was infact a rescue job by Ash and … Continue reading →
Not to be confused with the Commodore VIC-20 game of the same name – this particular Garden Wars was developed in Italy and to be released by a company called JCE. Andrea Pachetti revealed the game in a great blog … Continue reading →
A short entry for a V1 edition of a released game that many of us enjoyed growing up. Tucked away on a work disk of Mat Sneap, was this early build of Garfield that shows some of the game with … Continue reading →
Denton Designs are possibly one of the most famous developers for the C64, producing the excellent Frankie Goes To Hollywood and Shadowfire. As part of one of their later titles, Denton Designs were producing a interesting title called “Gargantuan”. This … Continue reading →
Ok ok, this may not be a proper C64 game planned for big time release by a big C64 company, but it must be taken seriously at least until the creators clear up its intentions about this game. The game … Continue reading →
The final part in the Gauntlet trilogy (on the Commodore 64 at least) was to be an isometric affair, owing more to Pacmania and 3D Ant Attack then the previous overhead offerings that were converted by Gremlin Graphics for U.S. … Continue reading →
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