As we draw to the end of the games, i’m left with yet another puzzler. The aim is to turn all the white squares (ON) to yellow squares (OFF). If you click on a selected square (regardless of if it … Continue reading →
Ze-III is a sideways scrolling shooter, where you must clear various attack waves before moving onto a new attack wave. It’s fairly simple overall, and nothing to shout about – but it has been nicely done and could have made … Continue reading →
Zen was to be the birth of many a SEUCK enhancement for Jon Wells. Created back in 1988, Zen was a space shooter which Jon created and started to enhance using various tricks and learn about how SEUCK worked as … Continue reading →
A short entry for yet another SEUCK effort that was being produced by Stoo Cambridge, and could well have also gone on The Power House label. The game was to be a Starforce style game, but never got too far … Continue reading →
Another puzzler, and another game which I can’t make head or tail about. Fair graphics, but sadly I can’t find the playability. Thanks to contributor Csaba Virag, we learn that the game was created by the Hungarian group Chimera, with … Continue reading →
A rolling demo of what seems to be a Greek based game. This slideshow shows various screens of the game and credits, including a piece of the interluding screen from the game. It’s unknown how the game would play, but … Continue reading →
Our next entry in the archives is a simple puzzler from 1995 which is described by Gamebase as being a Mastermind style game. To be honest, I only quickly loaded the game up to get a feel for it and … Continue reading →
A strange name for possibly a strange game which was mentioned way back in Zzap issue 32 in their PCW show article. The game was described as being a forced 3D isometric perspective puzzle game, but thats all we currently … Continue reading →
This interesting dual scrolling title was written by the brother (?) of musician Nigel Grieve, but didn’t seem to have any company attached to it. Was it intended for Hewson maybe? Well, thanks to contributor Gaetano Chiummo, it has been … Continue reading →
It was in 1983 that a company called Bram Software released a game called Zombies for the Atari 800, which was later released as Realm of Impossibility by Electronic Arts. What is odd though, that although the game exists as … Continue reading →
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