A very simple horizontal scrolling shooter at this stage, which has plenty of promise – but hasn’t got very far at all. No attack waves and just a movable ship over a simple background. Did this ever get any further … Continue reading →
Back in the ’90s the italian version of Zzap! started offering some visibility to wannabe videogame programmers who wanted to proudly show their work. At that time, Luca Balducci was developing a clone of ‘Street Fighter II’: it consisted of … Continue reading →
Not too much really to say about this game at this stage. Was it meant as a joke or a serious title? We suspect that Bad Game was given as a title by the crackers. The aim is simply to … Continue reading →
A short entry for a Badminton game which was being produced by Cory Kin during his early days of programming. Nothing much was ever started apart from a small tech demo to show a scrolling playfield. The graphics are merely … Continue reading →
It looks like this game was actually fully complete and released by LK Avalon, thanks to Gaz Spence for highlighting! http://www.gamebase64.com/game.php?id=555&d=18&h=0 Case closed!
A short entry for a title which may well have been actually released, but is currently missing from the archives. Bailiff was an educational game and was described as follows in an advert in Commodore User magazine: Age guide 14 … Continue reading →
Well, thanks to Stadium 64, we have quite a nice description of this game, which we think was from a small write up on the game, so we may as well plug right into it considering how rushed off our … Continue reading →
Electric Boys didn’t just have the main plans to do games such as Flashback or Defensive, but EBES did have other plans which originally were told to the public through the disk covermount of Commodore World, which EBES imported for … Continue reading →
Baldor’s Castle was a graphic adventure game of swords and sorcery in the savage depths of Baldor’s Castle. Thanks to Peter Weighill for highlighting. The advert described you as having to fight monsters, find potions and recover the lost treasure … Continue reading →
Ball is a neat preview which was uncovered in 2013 by Joachim Wijnhoven on some of Charles Deenen’s disks. The game itself is at a fairly advanced stage where you control a bouncing ball (similar to Head The Ball) which … Continue reading →
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