For a more detailed analysis of Triffid Software Research and the Runemagic Adventure Series, read the entry for The Secret River. A quick summary is that a series of eight adventures were planned, the first two of which, The Secret … Continue reading →
Thanks to contributor Chris Hester, who flagged up an old piece that he wrote possibly for his magazine Adventure Coder. The Wooden Box was a text adventure game due for release in 1986 by Anthony Collins, and was to be … Continue reading →
Briefly mentioned in an issue of Commodore Cracker, there was a brief news item saying that the conversion of Theme Park for the C64 was looking seriously delayed. It never surfaced unsurprisingly, and was most likely vapourware. Note in the … Continue reading →
A game which has a rather strong link to Mayhem In Monsterland as you may tell from the title of this game. Theo sauraus was the beginnings of Mayhem In Monsterland, where the main character was a cute dragon named … Continue reading →
Not a lot is really sadly known about this game, even if it bore any resembalance to Thing On A Spring!… This is a title which was first mentioned to GTW by Martin Holland before he passed away. The game … Continue reading →
Our next entry is a simple puzzler, where you must replicate the pattern on the right side of the screen before your opponent does. Nothing much to it, but can be some simple fun if you have someone to play … Continue reading →
Listed in ACE magazine as a Firebird re-release from Ariolasoft, we never actually even saw the original game either. So was it that Think! only got a Spectrum release, and ACE got the C64 format listing as incorrect? Not sure … Continue reading →
Originally we didn’t know a great deal about this game, only that it would have been the sequel to the released game and featured more of the other trains from the popular series. However, news has recently surfaced on the … Continue reading →
The final part of the Wally games series, to round things off and complete what was a fantastic series of games pre-Dizzy era. This time the Wally family were off on holiday, but become stranded on a desert island. The … Continue reading →
Throne of Fire was due to be published by Melbourne House, and saw release on both the ZX Spectrum and Amstrad CPC platforms. The C64 version was never to appear, despite adverts. The game was designed by Mike Singleton and … Continue reading →
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