Another GTW entry and yet another Codemasters non-release to go into the vault. Mission Jupiter is not a late title like CJ’s 4th, but infact a very early Codemasters game which was being converted from the Spectrum original by Derek … Continue reading →
This game was being created by Richard Kay (who later started Software Creations) and Hugh Riley. The game also was to feature music by Peter Clarke. It was a non scrolling platform game on a spaceship with evil monsters that … Continue reading →
Mission Shark was found out about thanks to HVSC recently digging out a series of tunes by Adam Gilmore. This one was titled Mission Shark, but without any credits or company names. Sadly Adam could not recall what it was … Continue reading →
A short entry for a game that was advertised in the US press as a mail order only title. The game was described in the advert as being a text adventure game written by a U.S Army veteran, with a … Continue reading →
Mission X is a cool looking sideways scrolling shooter with cool Uridium style backgrounds. It’s a short map, as you start hitting random parts of the game’s code as it runs out of map to show, but its enough to … Continue reading →
A very quick entry for an educational title which was due for release in 1991 on the C64 by Scetlander, a company based in Glasgow. We know that a C64 version existed, as David Jolliff confirmed he was the coder … Continue reading →
This isn’t much of a game, but in some way I actually like it. You control a very colourful glow-worm type creature, which flys through a colourful set of parallax stars backdrop. You must collect as many of the objects … Continue reading →
Another V1 title, with an interesting story behind it too! It was always wondered by Andrew Fisher if originally Antony Crowther’s “Challenge of the Gobots” game was something else before. Well we now have confirmation thanks to Andrew that the … Continue reading →
Yet another title from Backroom Software, and one of their earlier developments that has been flagged up by Dan Warren. It is believed that Backroom Software was none other than Steve Dunn, who did various C64 games such as Better … Continue reading →
Another of Andrew Rodger’s planned games during the C64’s demise. This was to be released on his own Robotronics label. Sadly the game was never to be, and apart from a single mention in Commodore Format, there was nothing to … Continue reading →
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