In Your Commodore issue 51 (1988 December, Page 51-54) there was a rather interesting write up with Antony Crowther and Dave Bishop, talking about their development past and their work at the time at Imageworks. During the interview, it was … Continue reading →
Another puzzler which seems to be a tile based game in the style of Sensitive (CF powerpack 17). We assumed at first that this preview was a little unplayable, as nothing much happens – but Artur corrects us later on. … Continue reading →
Marc In Wonderland is the beginning of what possibily could have been a great game, but we can’t really tell from a preview of this early stage. The only thing you can do move this blond haired guy called Marc … Continue reading →
Made by the same company who made Tank Attack, Marine Attack was to be released by CDS Software sometime around the late eighties. There is no real information on this game, merely a reference to its existence in a statement … Continue reading →
Firstly… this is not the same as the Ocean version released version that came in around 1986/87… but Atarisoft were actually doing an official conversion themselves back in the early 80’s. We learn of this conversion thanks to Mat Allen … Continue reading →
A rarity this one… actually seeing Mario on the home computers. Released on PC and other formats, this was no action adventure like the games we all know, but a kids adventure title which you’d most likely find in a … Continue reading →
Mario Run is a neat early runner game, where you have to just collect coins and get to the end of the level controlling the famous red plumber. It’s fully playable at this stage, with some nice graphics and Super … Continue reading →
A game which was mentioned in Zzap issue 49 on page 3, coming soon on the Amiga and C64. A few mentions were done of the game across a few issues, but sadly nothing was to ever surface. Thanks to … Continue reading →
I’ve seen some funny sick games on the C64, the recent releases of Blood 1 and 2 are two of them. Massacre was another game attempting to push the boundaries of sickness. Simply you have a target, and you are … Continue reading →
Whilst sifting through Cory Kin’s disks, one of the (many) surprises was the finding of several demos which were produced by Carl Coffey, who many of you will recognize as the developer of the original Soldier of Light game for … Continue reading →
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