Recon is a sort of cross between Uridium and Paradroid, where you control a ship moving over a dreadnought horizontally – but not flying. The game was started in the hope of quickly pushing the demo around publishers to get … Continue reading →
It is believed that Records File is a data analysis program for Football Director. The Spectrum version can be found at http://www.worldofspectrum.org/infoseekid.cgi?id=0015592 This may mean it is not a game as such that we are looking for, but an extension … Continue reading →
This preview claims to be a complete game, so i’m not sure why this game never found a publisher. A shame, as its a nice little puzzle game featuring some nice polished graphics by Samar Productions, and many levels to … Continue reading →
Another lost Antony Crowther game, and mentioned in an interview many moons ago. This was to be an official game linked with the Red Arrows RAF display team. Antony at the time said the following: “They’ve asked us to write … Continue reading →
Red Scorpion was a rather poor Spectrum (http://www.worldofspectrum.org/infoseekid.cgi?id=0004076) and Amstrad 3D game that got fairly slated in the press. It was published by Quicksilva and is basically a souped up Battlezone clone, but lacking the soup. The game adverts mentioned … Continue reading →
Erm, if you are expecting a fast action shoot-em-up for our next preview, then think again. Nah, its not crap or anything, but more the beginning of a game, and not much of one at the moment in this preview. … Continue reading →
Nope, you’re swanking brand new widescreen colour TV hasn’t gone up the creak… just our next preview has gone a little greyscale… hurrah for the final band of b/w tv owners out there! Luckily, the game is nothing to do … Continue reading →
Nothing really much to say about this title – it has some nice titles and a bit of a preview to show, but very little interaction. The demo just has a ship that you can move over a scrolling background, … Continue reading →
Renegade was was an attempt to push the Robotron style of multi-directional shoot-’em-up into more advanced territory, and on the C64 in particular! The game was to borrow heavily from the movie Aliens. It featured interconnected rooms filled with eggs, … Continue reading →
Thanks to Mark R Jones for highlighting this early development of Renegade on the Ocean Software Facebook page. Of course, Renegade did see release on the C64, but according to a preview write up in Commodore User, there was only … Continue reading →
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