Brainway is a simple puzzler, very similar to titles such as Sensitive, but where you must destroy all the tiles with purple circles on and without getting stuck or falling. It’s a nice twist on games like Sensitive, and was … Continue reading →
This game and Pyramids of Time were supposed to be Firebird’s proof that budget games could be quality games too, according to sales manager of Telecomsoft, Martin Defries when he spoke to Soft magazine (1988, issue 2, pg. 9-10). In … Continue reading →
Not technically a C64 game, but kind of a tribute in certain ways.. and a game which certainly could have been a C64 game. Johan Boije from the Swedish Royal Academy of Arts made a game for their final exam … Continue reading →
A very short entry for a title which was closed as quickly as it was added. Breaker was a cool breakout clone produced for Radarsoft in 1987, but what seems to be a title which is complete and fully released, … Continue reading →
Jon Wells is probably one of the most talented but unfortunate C64 programmers towards the end of the C64’s life. Ultimately, Jon is a great programmer, but sadly his time on the scene came as the C64 started to die … Continue reading →
As with Mag Max, it seems that there was another conversion in the works for Breakthru, which saw a terrible release on the C64 in the end by US Gold. Canvas were working on a Breakthru conversion for US Gold, … Continue reading →
A trip to my local computer shop (Level Up Games) in Canterbury usually unearths a few C64 gems from time to time, but this time in the bargain bin – I noticed a few C64 disks sitting loose. Most were … Continue reading →
Wow, D-Lite certainly get around and they certainly struggled to get a game finished it seems – with Brickwall adding to their increasing profile of unreleased titles. This one comes from 1995, and seems to be the early beginnings of … Continue reading →
Brides Of Dracula was a strange game from a relatively unknown company on the C64, Gonzo Games. However, Paul Smith and Steve Howard were known from their days at Viz Design, where they had created Werewolves of London and Brides … Continue reading →
Another puzzler, and an Othello/Reversi clone at that. Apparently it is actually complete, but with a rather crap computer oponent according to Cal :) The game looks nice so far, and is quite early in its production stage. There are … Continue reading →
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