Not too much to say here about this game at present. We know very little about it, but that god damn title tune is something I’ve heard somewhere before… that jingle…. but where?… a demo?… what?…. aghhh… Thanks to Warren … Continue reading →
Text adventure from Kayde who went into administration at the 26th August 1983. Did Spectrum releases, tried to do C64 and Vic 20 ones, which never seemed to surface. The game in the advert (Two adverts were submitted by Peter … Continue reading →
It is thanks to the great efforts of the team at C64 Endings which helped to highlight our next GTW to enter the archives. On completion of Navy Moves, you are presented with some text which says to watch out … Continue reading →
Another 3D vector game in the style of Stella 7 and Mercenary, Arena was a rather ambitious project by the quiet company Lothlorien. Stated for release across most formats back in 1986, the game never made it at least onto … Continue reading →
A very quick entry for a game that we know little of so far. The game was briefly mentioned in conversation with Troy Miles who mentioned another game he was working on. All that was given was a cryptic description: … Continue reading →
From the creator of Quota, and friend of ex-Commodore Zone editor Jason Kelk, came "Argo", which was described as a cross between Quedex and Delta. The game was divided into two different sections, one in similiar vein to Quedex, and … Continue reading →
Not much was known about this game originally, apart from that it was by Realtime Software. This was for the Commodore 64 version only, and other 8-bit versions were to follow at a later date. There was never a review … Continue reading →
What do we have here you ask?… Well, a little while before Ocean Software grabbed the rights to Arkanoid, Firebird were looking to publish the game. Developer for Lynnsoft, Jake Simpson had spent some time producing a conversion of Arkanoid, … Continue reading →
Back on our screens in 1988, we were graced by one of the greatest SEU’s of all time. Armalyte was released with an almighty impact, shaping the way all sideways SEU’s should be on the C64. With the first game’s … Continue reading →
Cyberdyne Systems burst onto the scene with their amazing debut game “Armalyte”. This horizontally scrolling shoot’em up was one of the finest on the Commodore 64, combining fantastic graphics with some very tough gameplay. As Games That Weren’t already shows, … Continue reading →
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