A short entry for an interesting title that was mentioned as being developed by John Feagans for Commodore back in the early 1980s. John had said that there was a “Magic House” piece of kit and software where you could … Continue reading →
Probe software quietly had in development a game for U.S. Gold called ‘Magic Sword’. This conversion was in fact based on the Capcom arcade of the same name, which was a poor hack and slash affair, in no good comparison … Continue reading →
A short entry for a series that may or may not have ever been released. This was an educational title that was to be released by Commodore on disk and supporting the Magic Voice module. The description of The Magic … Continue reading →
Magnetic was to be a complex puzzler written by the Magnetica Team which consisted of: Giuseppe Tresoldi – graphics and game designer Omid Ehsani – C64 developer Gerardo Iula – Amiga developer and graphic artist Emiliano Gusmini – ST developer, … Continue reading →
Magnox was yet another Cyberdyne game, but one of the more forgotten titles which never saw the light of day. Dan Phillips cannot recall too much about the game, but it is believed to be a vertical shoot-em-up that was … Continue reading →
Mentioned in a US sales catalogue, Main Event was to be a wrestling title released by Activision and was a conversion of the Konami arcade game The Main Event. It is a game that was never really heard about in … Continue reading →
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, … Continue reading →
Once a surprise finding on the personal disks of Cory Kin. Make My Day is a diagonal scrolling western game which was being produced by Compunet user “Gem“, who was in touch with Cory at the time and sent through … Continue reading →
‘Make My Day’ and was another of those Trojan Light Gun games which were being created in the early 90’s as the light phaser games began to get popular. Virgin Mastertronic had already done a series of light gun games, … Continue reading →
Another beat-em-up clone which was planned for the Commodore 64 back in 1990, and another one which never got to see the light of day. Manhattan Dealers was released on the Amiga/ST platforms and was a relative success, but not … Continue reading →
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