A very interesting new GTW entry, and a game which was part of a competition held by 64’er magazine back in 1993. Rockus was one of the entries for the competition, but sadly didn’t win, and hence was never released … Continue reading →
Although eventually released, we are led to believe that there was an earlier version of Rodland on the C64 by Steve Snake, which was much different to the version that was eventually complete. So we enter Rodland V1 into the … Continue reading →
A quick entry for a title that was spotted in a catalogue for Ringside/EAS Software/Procovision by Martin/Stadium64. This was a puzzler style game which was a bit similar to Pengo. http://www.mobygames.com/game/roll-out Versions were released for the Amiga and ST, but … Continue reading →
Think Manic Miner/Jet Set Willy, and add some Roller Coasters and some bits of theme park, and you have what is essentially Roller Coaster by Elite. A brilliant little game which got rave reviews on the Spectrum and Amstrad, but … Continue reading →
A quick entry which can be quickly cleared up… Rolling Ronny was a neat little platformer from 1991 which brings back some memories for myself in the days of buying Commodore Format. You basically controlled a clown on roller-skates who … Continue reading →
Well, thanks to David Wightman – we learn of yet another C64GS title that never quite made it. Rolling Thunder was to be a title developed for either Ocean or US Gold (To be confirmed) by Imagitec. David remembers seeing … Continue reading →
Rommel: Battles for Tobruk by Games Designers’ Workshop (GDW) was planned to be a war strategy game, based around four battles fought between the WWII German commander Rommel and the British in North Africa. Our evidence for the Commodore 64 … Continue reading →
A very quick entry to add an early game by Ivan Venturi called Ruba e fuggi (or Steal and Flee), which was due for release back in 1986 on the Simulmondo label, but was never to be. The game has … Continue reading →
We had it all, over a decade of quality C64 games for our beloved machine, but it all had to end sometime. As the C64 started to make way for its 16-bit counterparts, titles were rushed and often there were … Continue reading →
Possibly one not to get too excited about, but this entry has come about due to a letter which was sent in from Claire Edgeley from Domark about the original game. The original game missed out rucks and mauls, but … Continue reading →
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