Also known as: The Shoot 'Em Up Construction Kit 2
The Shoot ‘Em Up Construction Kit (SEUCK for short) is probably one of the most famous tools on the C64 of all time, spawning many hundreds (if not thousands) of creations, ranging from old tosh to some really superb creations. … Continue reading →
Not much is known about this game, apart from the fact it was released onto the Intellivision system in 1983, and an advert was placed in an old computer magazine. Sewer Sam was also planned for release on the Commodore … Continue reading →
Shades of Evil is a game which many of you will never have heard of, due to its almost non-existent publicity when in development. The game was part of a series of 3 games, some of which actually got out … Continue reading →
Our list of different editions of released C64 games continues to grow with the inclusion now of Shadow of the Beast. This came as a bit of a surprise to us, when Nick Pelling tweeted in 2022 that he had … Continue reading →
Mentioned in issue June 1986 of Commodore User, this was a game mentioned as coming soon along with 3 Days in Carpathia. It was described as an authentic ninja adventures and would have been written in The Biro like with … Continue reading →
Shadowgate was a very popular point and click adventure from 1987 on the Apple II, Mac, PC, Amiga and ST, and was released later in 1989 on the NES. Contributor Luca Bertoldi however found that a C64 version was on … Continue reading →
Shadowkeep is probably up there with the likes of Murder and Daffy Duck for titles that people desperately want to find. It is a game from way back in 1987 time (or approximately) and was an amazing-looking adventure game according … Continue reading →
Now was this an official game, or just a quick hack of the original? It’s very early days yet, but we are wondering if Russ and Ewen were trying to make a quick buck by doing a sequel back in … Continue reading →

A very quick entry – but on some disks converted from Darren Melbourne by C64.com, some graphical assets for an aborted Shao Lin’s Road conversion was found. The graphics were done by Ned Langman as one of his first ever … Continue reading →
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, … Continue reading →