Briefly mentioned in an issue of Commodore Cracker, there was a brief news item saying that the conversion of Cannon Fodder for the C64 was looking seriously delayed. It never surfaced unsurprisingly, and was most likely vapourware. There honestly isn’t … Continue reading →
Capitaly was a version of Monopoly for the C64 which was written by Andras Baneth. Andras had also worked on an unofficial Viking Child conversion for the C64, but mentioned this Monopoly game which he had also worked on. It … Continue reading →
Briefly mentioned in the EBES interview in Commodore Format, Captain America was one of the big titles being planned for release to save the C64 software scene. Nothing was ever heard more of the game or its plans, except that … Continue reading →
Captain Courageous was an action game in the style of an Indiana Jones game, which was commissioned to Arcanum Developments to be completed. This team consisted of Mark Kelly, his brother, Robert McGowan, Barry Leitch and Alan Mac. It was … Continue reading →
A shock, and a big one … it’s a title which certainly shocked us…. Yet another of the 15-20 something unreleased games from Codemasters towards the end of the C64’s life has been named as Captain Dynamo 2, the sequel … Continue reading →
Get your magnified glass out, as our next entry is one which you may think is a released game, but it isn’t quite – unless you look very closely! Captain Fizz was a cool 2 player split screen Gauntlet-style game … Continue reading →
To milk the success of the then popular super hero, who saved the planet from pollution with his friends (All of which had special powers based on the 5 main elements of the planet), Mindscape cashed in by gaining the … Continue reading →
A game by Frank Herrman, which was to be sold by the Tronic Verlag (those who published the ‘ASM’), but it was never seen. It was judged as a very good and playable game. The description given in the magazine … Continue reading →
Many of you will remember Paul’s great work for the Commodore Format powerpacks towards the end of its life. Capture was one of many great little puzzlers which Paul created, and one of his best too. Sadly the game lacked … Continue reading →
Capture the Flag is a brilliant two player 3D maze game which was available on a whole host of systems, such as the Atari and even the Vic 20! The game was way ahead of its time, and gave a … Continue reading →
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